Day 3

And so to the final day of the course, Day Three.

Part One: Writing dialogue

Let's look at some top tips for writing dialogue!


Think about the different ways characterize how people talk – how many are there that you can think of? (answers below)

Every character should have their own voice, so that by just reading the words, you know who says it

Don’t bother with anything that is not needed. No passing the time of day, etc.

Dialogue should either reveal character or move the story forward. Or Both!

Think about the relationship dynamics that people have and how that affects the way they speak to each other.


Part Two: Open session

Work on your own game project idea and be prepared to present to the rest of the class. You should be able to:

- Give an overview of the issues involved
- Explain your thinking and research (this can include examples from other games)
- Tell about the game structure
- If possible, show some examples of your game
- Show how you will use the coming week to develop your own game
- Explain the biggest challenges facing you in the development



Part Three: Presenting your own game

Present your game and collect valuable feedback from the rest of the class

Part Four: Feedback for the whole course

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As promised, the answers to how many characteristics of speaking you could think of:

Using processing phrases
Don’t answer the question
Dialect, accent
Body language, gestures
Vocabulary & phrases from specific era
Guarded, short sentences
Open, expansive sentences, stream of consciousness
Unusual sentence structure
Inventing words, being playful with the language
Eye contact
Volume & speed & pitch (high or low voice) … intonation, upward inflection
with “sarcasm”
Formal, informal – using slang or swearing
With pauses
With speech defects, impediments
Not being logical
Technical language
Specific to situation, speech accommodation
Ask lots of questions